Pixel Art Studio
Pixel Art Studio is a Blender add-on (plugin) for pixel perfect pixel art texture painting. It supports drawing and painting pixel art inside Blender,...
Pixel Art Studio is a Blender add-on (plugin) for pixel perfect pixel art texture painting. It supports drawing and painting pixel art inside Blender,...
Open existing or old models and paint right away without doing any kind of setup, for new models, there's a new Quick Setup mode to preview pixel...
Pixel Art Studio 1.3 is out! The highlight of this version is completely rewritten UV unwrapping algorithms and a new set of UV tools, for 1-click UV...
Pardall Games is a non-commercial archive of assets from PS1, N64 and Saturn games, a retro gaming interactive digital museum. It's here for archival,...
Pixel art Clipping Layers and Transparency Masks, Transforms, Select and Fill Half-Pixels, Custom Brushes, Layer Blending Modes and Adjustments, Text...
Banjo-Kazooie from the Nintendo 64 had environment and terrain details with blended textures (it is also called decal blending in some sources): This...
My first 100% hand-painted texture since I started the Dailies. All other textures I made are mostly photo textures projected, post-processed,...
Improved yesterday's daily by making it tileable from all sides (seamless) and by also adjusting its colors. I took the photo from a miniature church...
Took a photo of brick wall that I saw today and then made it as a tileable texture (only horizontally).
This turned out very satisfying. It took a long time because I really enjoyed playing around with different textures, finding the "right"...
In terms of "PS1 look", the last daily that I was satisfied with was Day 112: Tauren Mill Rigged and Animated (World of Warcraft PS1). The...
Yesterday's Day 120: Archery Target UV Mapped (WoW PS1) daily textured. An Archery Target I found in Stormwind. Also, instead of the usual gray...
Does it seem this is going on as World of Warcraft TBC Classic being remade as a Play Station 1 game in Blender? Texture is 256×256. 115 –...
I liked this very much. Probably my favorite daily alongside the one from Day 95: Pterodactyl Textured PS1 Style. When I finished texturing, it looked...
Found a colorful tree bark today, took a photo and tried to make it seamless with Gimp Offset + Clone tool (down to 256×256 resolution). Reference
The maps applied in a mesh can be seen below. Unfortunately there's some broken edges (aliased, lots of small triangles), and I discovered I have to...